The father was smart and rather disloyal, racking up traits like seditious and welcoming to foreigners. I needed to move one son right away to the capital, since his father was governor of a larger northern town. When I was playing the Bactrians I sank lots of my money into building a great academy of learning, my plan was to train up the younger sons for 4 years. But each stat is rated 1-6 so you can never know exactly how good or bad they are. Each person has 6 statistics, and get a rough idea how smart or loyal they are etc. For a start the way they handle family trees is so complex and detailed it's almost like a mini rpg. I can't really describe how cool EB can be.
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